Dots

The Official Side-Game of Sticks & Steaks

1 Dot

  • Skin

    Win the hole outright — no ties.

  • Closest to the Pin

    Nearest to the hole on a par 3 after all players have teed off.

  • Greenie

    Land on the green from the tee shot on a par 3.

  • Barky

    Make par on a hole after your ball has hit a tree.

  • Sandy

    Make par after your ball has been in a bunker.

  • Poley

    Drain a putt longer than the flagpole.

2 Dots

  • Chippy

    Hole out from off the green — chip, pitch, or bump-and-run.

  • Birdie

    Complete the hole in one under par.

  • Wet Dream

    Save par after your ball has been in a water hazard. Skipping it off the water still counts.

  • Low Putts (per 9)

    The player with the fewest puts on each 9 holes.

  • Low Gross Score (per 9)

    Total strokes scored.

  • Low Net Score (per 9)

    Handicap adjusted strokes scored.

3 Dots

  • Eagle

    Complete the hole in two under par.

4 Dots

  • Ace

    Hole in one. Buy a round.

  • Albatross

    Complete the hole in three under par.

Mulligans

  • Each player is allowed 6 mulligans per side. Taking a mulligan costs 1 dot, and disqualifies you for score dots, but you remain eligible for stroke dots.
    Example: you can still win a 'Barky' or 'Sandy' but not a Skin, Eagle, etc.